Fox Fridays: Dynamic 3D Rendering with Maya, Twinmotion & Quixel
This two-part workshop will utilize animation as an iterative process in evaluating geometric, material, and textural detail in a real-time setting. Using Maya 2022, Quixel Mixer/Bridge, and Unreal Engine’s Twinmotion, students will explore workflows centered around (N)ucleus Dynamics, detailed texture creation with precision UVs, and advanced real-time rendering to develop a series of architectural and landscape compositions.
Takeaways: Students will create a series of design studies with focus on dynamic formal qualities, material/texture creation, and detail rendering.
Instructor: Brian Richter is a designer, artist, and visiting assistant professor of architecture at the University of Kentucky. His research and creative scholarship focus on the merging of conceptual design principles and advanced digital practices. Since joining the faculty at the University of Kentucky, Brian has coordinated the redevelopment of the first-year undergraduate curriculum in the School of Architecture, introducing advanced digital toolsets and methodologies integral to contemporary practice. Prior to joining the design faculty, Brian worked for 5-plus years in New York and Los Angeles for award-winning practices including Morphosis Architects, Bernard Tschumi Architects, Hollwich Kushner, and Lang Architecture.